To open a bank account in ROB RUN, visit Looty Bay Bank as a Civilian. After opening the account, use the Laundering Desk at your base to process your cash, allowing time for laundering to finish. Successfully laundered bank funds are protected from theft until the next wipe, while loose cash can be stolen or confiscated, so opening the account and securing your earnings are separate steps.

Visit Looty Bay Bank as a Civilian
Make the bank visit while you are a Civilian, because that is the role specified in the official account-opening instructions. The destination is Looty Bay Bank, and the next step in the official sequence takes place back at your base. Plan around both locations: the bank is where you open the account, while the Laundering Desk is where you subsequently process cash. That distinction matters when your immediate goal is to protect money you have already earned.
If you are currently a Criminal, simply removing your mask does not clear that status, according to an Early Access guide. The guide says you must leave the city and choose your role again on your next visit. Use that role-selection opportunity to return as a Civilian before following the bank-opening instructions. This role-reset advice comes from an Early Access version of the game, so treat it as version-dependent guidance rather than assuming the mask alone changes your role.
Prepare a Base for the Laundering Desk
The official banking instructions direct you to a Laundering Desk at your own base after opening an account. If you still need somewhere to build, an Early Access guide says a base requires a settlement that already has an owner. Within that settlement, look for a vacant plot and interact with the rental sign beside it. These are base-preparation steps for the laundering part of the process; the account-opening destination remains Looty Bay Bank.
For the November 4 patch described in that guide, Tier 1 settlements and rentals use documents instead of cash. Plots in level 2 and 3 districts require special Black Market documents under the same guidance. Keep those document requirements attached to settlement and rental preparation when planning your resources. They describe obtaining a place for your base, and should not be treated as an account-opening fee or a separate document requirement imposed by the bank.
Collect Sale Proceeds Before Banking Them
If your cash comes from selling valuables, an Early Access guide points to the dollar-sign van marker in Looty Bay. That marker identifies a fence who buys valuables, and the guide also names the Sales Center as somewhere you can sell. Selling the items is only part of collecting the proceeds, because you still need to pick up the cash from the counter. Walking away leaves that payment loose, where another player can steal it or police can confiscate it.
Once you collect the payment, it goes into your bag, according to the same guide. Picking it up solves the problem of leaving money on the counter, but the cash remains at risk until you bank it. The official rules likewise warn that cash can be stolen or confiscated. Treat collection and laundering as separate parts of handling sale income: first take possession of the payment, then follow the bank-and-base process to secure the funds.
Allow Laundering to Finish
With the account open, run your cash through the Laundering Desk at your base as the official instructions describe. Laundering takes time, so do not treat starting that process as an instant conversion into protected funds. The protection described in the banking guidance applies to money successfully laundered into your account. When deciding whether earnings are secure, distinguish cash you still hold from funds that have actually completed that process.
Withdraw Cash and Keep Storage Options Distinct
You can withdraw cash at any ATM, according to the official instructions. A withdrawal gives you cash again, so consider the warning about theft and confiscation when choosing to carry it. Lenny's is another storage option, but the official description limits storage there to cash. The same guidance directs you to keep stolen goods at your base and warns that other players can raid it, so cash storage, bank funds, and stored valuables serve different purposes.
Understand the Federal Raid and Wipe Limit
The official rules describe a Federal Raid every seven days. At that wipe, plots, bases, weapons, and cash are cleared and converted into jail time and authority. The bank's theft protection is explicitly bounded by the next wipe, so banking should not be read as a promise of permanent savings. Account for that cutoff when planning how to use laundered funds rather than treating the balance as money guaranteed to remain indefinitely.
The wipe does not mean every kind of progress disappears. Cosmetics, your player name, tutorial progress, settings, and accumulated jail time carry over under the official rules. Those retained items are separate from the plots, bases, weapons, and cash named in the wipe. When planning around a Federal Raid, distinguish the resources affected by the reset from the identity, settings, and progress that the rules explicitly preserve.
Know When Bank Funds Matter Beyond Storage
Founding a clan requires laundered funds in your bank account, according to the official guidance. For that goal, carrying sale proceeds in your bag does not satisfy the stated funding condition. Complete the laundering step before relying on those earnings for clan creation.
An Early Access guide describes another use for bank money when police catch you in Looty Bay: offering a bribe. You need money in the bank to make that offer, and the officer can still refuse, so a bank balance does not guarantee acceptance. If the officer accepts in that encounter, you keep everything in your bag and the officer receives payment. The guide also describes surrender as an option when caught in Looty Bay; surrendering means the police confiscate your bag while you keep your equipped gear.
Settlement ownership provides another connection to laundering in the official rules. Buying a settlement with rentable plots entitles the owner to a share of money that tenants spend and launder. You must collect that share in person, so do not plan around it arriving automatically as available money. Keep that collection requirement in mind if your cash-management plans include tenant income as well as proceeds from selling valuables.